Function lili::particle::DistributeLocationUniform(Particles&, const int, const mesh::MeshSize&)

Function Documentation

void lili::particle::DistributeLocationUniform(Particles &particles, const int seed, const mesh::MeshSize &domain_size)

Distribute particles uniformly in the simulation domain.

Parameters:
  • particles[in] Particle object

  • seed[in] Seed for the random number generator

  • domain_size[in] MeshSize object of the domain