Function lili::particle::DistributeLocationUniform(Particles&, const int, const mesh::MeshSize&)

Function Documentation

void lili::particle::DistributeLocationUniform(Particles &particles, const int seed, const mesh::MeshSize &domain_size)

Distribute particles uniformly in the simulation domain.

Parameters:
  • particles – [in] Particle object

  • seed – [in] Seed for the random number generator

  • domain_size – [in] MeshSize object of the domain